
Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
89
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Posted - 2012.07.11 15:14:00 -
[1] - Quote
Dave stark wrote:no, you haven't read the dev blog. i've read it several times and they haven't said anywhere they are going to reduce the ehp on the hulk/cov at all. in fact, it says the opposite, they want to stop exhumers being ganked so easily.
they said it [the hulk] will have the lowest ehp of the mining barges, not that it's current ehp is being reduced. perhaps you should go and read it again? To wit (and you can read all of this here).
CCP Ytterbium wrote:Barge in on meChanging the mining frigates to have combat roles made us realize that we need something to replace them. Which lead us to realize how outdated mining barges are. ThatGÇÖs something we want to tackle over the course of the summer as well. Our goal is simple: each and every single mining barge (and their tech 2 variant) should have an appealing role, and not just be a stepping stone on the way to something better. Players should'nt only aim for the Hulk without considering anything else when doing some hard rock and roll mining. That means playing with the following variables:
- Mining output: first and most visible balancing factor, plan is to increase all barge mining output to be within an acceptable margin of the Hulk, not miles behind as it is currently.
- Autonomy: mining barges should have proper cargo holds so they not always have to rely on jet cans (without turning them into industrials however). That means giving them large, specialized ore bays where all the ore will automatically go into when mining.
- Resilience: another point is to give some of them proper EHP not to be one-shot by anything that even remotely sneezes on them.
As a result we thus get:
- New ORE frig: we want this ship to replace current mining frigates as low barrier of entry vessel, but also fulfill high-end gameplay expectations by providing a very mobile platform for mining in hostile space. Lowest mining output, decent ore bay, little to no resilience.
- Procurer/Skiff: primarily made for self-defense. Better mining rate than the ORE frig, good ore bay, but capable of having battleship-like EHP.
- Retriever/Mackinaw: made for self-reliance. Has the largest ore bay, similear to the size of a jet can, second best mining output but less EHP than the procurer mining barge.
- Covetor/hulk: ore bay is identical to its current cargo hold, little to average EHP, but best mining output. Basically made for group operations when players have industrials and protection to back them up.
As you can tell, no where does it say less EHP - just that the Covetor/hulk will have "little to average EHP" - which I interpret to mean relative to the rest of the mining barges/exhumers.
I expect good changes overall. It's up to the community to be on top of whatever changes CCP wants to implement and to GIVE FEEDBACK - that is loud and clear - when the changes start hitting the test servers.
HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
89
|
Posted - 2012.07.11 15:58:00 -
[2] - Quote
Celgar Thurn wrote:'.....give SOME of them proper EHP.....'
'LITTLE to average EHP'
The dev blog is worded so it can be interpreted both as you believe it to be and as it appears to read. I agree, however, remember that the entire reads:
- Resilience: another point is to give some of them proper EHP not to be one-shot by anything that even remotely sneezes on them.
This does imply an EHP increase - since they currently are one-shotted by anything that sneezes in their direction.
Celgar Thurn wrote:Nevertheless I still stand by the central point that there are numerous things such as corp roles & permissions that need some serious work done on them that should be in the queue before anything for mining. QFT
Oh, and mining (the harvesting part) isn't broken - just the ships. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |